I saw an article like this a while back in GI and I thought it was pretty cool. Basically just list some gaming cliches you'd like to see go away. Some of mine are-
1- Strategy specific bosses, i.e, like in Zelda games. Usually these types of bosses just end up being way too easy once you find the strategy. I personally would love to see more old school style bosses where you could easily spend an hour getting your butt handed to you before finally beating it. Those are much more rewarding, IMO.
2- Overly easy difficulty levels. Not really a cliche, but it is still something I'd like to see less of. I am sort of old school in that I like really challenging games, but a lot todays games are just too easy and forgiving.
3- Interactive cut scenes. This one is pretty new and not many games use it, but I can see it becoming more frequent. I don't know about you all, but I like to just sit back and enjoy cut scenes!
4- Lackluster endings- Again not really a cliche, but an annoyance none the less. It is disappointing putting 30 hours in a game and getting a one minute ending scene, IMO.
That is all I can think of for now, so add some more! I had many more ideas, but now I am drawing blanks :lol
1- Strategy specific bosses, i.e, like in Zelda games. Usually these types of bosses just end up being way too easy once you find the strategy. I personally would love to see more old school style bosses where you could easily spend an hour getting your butt handed to you before finally beating it. Those are much more rewarding, IMO.
2- Overly easy difficulty levels. Not really a cliche, but it is still something I'd like to see less of. I am sort of old school in that I like really challenging games, but a lot todays games are just too easy and forgiving.
3- Interactive cut scenes. This one is pretty new and not many games use it, but I can see it becoming more frequent. I don't know about you all, but I like to just sit back and enjoy cut scenes!
4- Lackluster endings- Again not really a cliche, but an annoyance none the less. It is disappointing putting 30 hours in a game and getting a one minute ending scene, IMO.
That is all I can think of for now, so add some more! I had many more ideas, but now I am drawing blanks :lol