Exclusive new Sonic game for Wii and Earthbound anyone??

Starrynite said:
but I will just sit and enjoy my game.
Until you fall through the floor and wait ten minutes for it to load so you can continue on your poorly story driven path with awful gameplay.
 
Starrynite said:
Sonic Team has never failed to make good games. They make profit on all their games thus their good.
Sega isn't in a death spiral because Sonic is still profitable. In fact, a large part of their free-falling profits is Sonic's relative lack of success.
 
Starrynite said:
But Sales go against the saying that:

"Sonic has died since he has entered the 3D age" and "Every Sonic game as of late is a complete and utter failure" and "Sonic games of this day and time are just not like they used too"

Adopting everyone else viewpoint it is apparently a sin to play sonic games during this age of mediocrity. Just because you feel that Sonic has experience an aging doesnt mean the games are bad or that the game is tragically flawed and unenjoyable. I as well as the masses of others who have contributed to the reapings of Sonic games have a different perspective, one of actually enjoyable and having fun with our games. You can keep your ratings, and reviews, and raving abouts flaws, but I will just sit and enjoy my game.

Sales don't make games good! :lol
 
But, and emphatically emphasize to the utmost extreme, sales are an indication of a good game that had good ideas. If, for example Sonic and the Secret Rings was a bad game, then it wouldnt have had good sales. But being that people enjoyed it, had fun, and such, it saw good sales. Thus good sales are an indication of a good game.

Bad games never see HIGH sales.
 
Starrynite said:
But, and emphatically emphasize to the utmost extreme, sales are an indication of a good game that had good ideas.
No. Wrong. We're all able to point out ten games that deserved high sales that they didn't get, and twenty that got high sales and didn't deserve.
 
Starrynite said:
But, and emphatically emphasize to the utmost extreme, sales are an indication of a good game that had good ideas. If, for example Sonic and the Secret Rings was a bad game, then it wouldnt have had good sales. But being that people enjoyed it, had fun, and such, it saw good sales. Thus good sales are an indication of a good game.

Bad games never see HIGH sales.
Which is why Sonic hasn't had a game sell over a million copies since Sonic Adventure 2, which came out seven years ago. High sales are sometimes an indication of a good game, but Sonic hasn't had high sales in years.
 
Starrynite said:
But, and emphatically emphasize to the utmost extreme, sales are an indication of a good game that had good ideas. If, for example Sonic and the Secret Rings was a bad game, then it wouldnt have had good sales. But being that people enjoyed it, had fun, and such, it saw good sales. Thus good sales are an indication of a good game.

Bad games never see HIGH sales.

oh so disgaea is a bad game???? =/??? it didn't get high sales :lol
 
As long as a game made profit it made high sales...it doesnt need the million to be considered a good game.

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There are tons of games that are deserving of their high sales. The point of a game is to appeal to a wide audience, those that succeed reap high sales, those that get low sales only catered to a select few and thus experience bad sales. That doesnt make them good or bad, but that does indicate that they werent good enough to be massively accepted by the masses.

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Disgaea is fun, but its sales inidicate that it caters to only a select few of people.
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Odin Sphere only a select few it catered too
 
Starrynite said:
As long as a game made profit it made high sales...it doesnt need the million to be considered a good game.
A game selling a million copies is a major milestone because that is generally when a game's sales are considered to be high. If we are to say that any game that makes a profit had high sales, then nine tenths of the games out there had high sales. Last time I checked, a game couldn't sell worse than 90% of its competition and be considered a best seller.
 
Best-seller, we are only talking about good games here.

A good game makes profit, its as easy as that. People buy good games, people dont buy bad games. Thats why a bad game cant make profit cause no one buys it. I have yet to see any good game that has not made profit.
 
Starrynite said:
A good game makes profit, its as easy as that. People buy good games, people dont buy bad games. Thats why a bad game cant make profit cause no one buys it. I have yet to see any good game that has not made profit.
Then look harder. Okami was widely acclaimed by critics and the studio that made it is now closed because of how poor its sales were.
 
Then it wasnt a good game. Critics are not the defining factor in whether a game is good or bad, sales are. For the people who the game was made for are the common people not for the elitest reviewer sect. If people dont like the game or its concept then they wont buy. That means its bad.
 
Starrynite said:
Then it wasnt a good game. Critics are not the defining factor in whether a game is good or bad, sales are. For the people who the game was made for are the common people not for the elitest reviewer sect. If people dont like the game or its concept then they wont buy. That means its bad.
guise itz jus liek hanna montena lots of nien yeer old gurlz liek her so she mus b purfict!
 
Starrynite said:
But, and emphatically emphasize to the utmost extreme, sales are an indication of a good game that had good ideas. If, for example Sonic and the Secret Rings was a bad game, then it wouldnt have had good sales. But being that people enjoyed it, had fun, and such, it saw good sales. Thus good sales are an indication of a good game.

Bad games never see HIGH sales.

YES THEY DO! :lol

Look at any movie game. Little kids flock to them.
 
Starrynite said:
Then it wasnt a good game. Critics are not the defining factor in whether a game is good or bad, sales are. For the people who the game was made for are the common people not for the elitest reviewer sect. If people dont like the game or its concept then they wont buy. That means its bad.
Is it even slightly possible that the mainstream wasn't aware of the game? Not every developer has the money to hype up their game and get the word out about it. Another perfect example is Stardock, who is an independent developer. They made an amazing 4X game, as good or better than Civilization IV, but it only sold 50,000 copies because they had no deep-pocketed publisher backing them up.

And the opinion of a critic is no less valid than the opinion of an average gamer. They both have different standards and criteria as to what makes a game good, and neither is inherently better or worse than the other.
 
Starrynite said:
Then it wasnt a good game. Critics are not the defining factor in whether a game is good or bad, sales are. For the people who the game was made for are the common people not for the elitest reviewer sect. If people dont like the game or its concept then they wont buy. That means its bad.

ok then acording to your broken logic disgaea wasn't a good game because it didn't get high sales.... and tales of symphonia wasn't a good game because it had low sales... please.... you are a naughty boy telling bad logic again =P
 
Well sales are indication of good game. Im sorry, one cant accept the counter viewpoint based on publishers or a game not having been advertised. People find the weirdest things to these days and can make it popular and big. Who would have thought that Amazon.com would have grown to what it is today starting from just a simple seller of books? Exactly.

Opinions of critics or gamers dont matter, sales do as that is how a company stays in business. I dont see any gaming company that is staying afloat because its games are simply selling 20,000 copies and bringing in 0 dollars.

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Yes according to my logic there are tons of games that YOU think are good but were actually bad because no one else bought them. If it was good wouldnt it be shared with others in the world, rather than sitting in the hands of the same group of elitiest FF fans?
 
Starrynite said:
Well sales are indication of good game. Im sorry, one cant accept the counter viewpoint based on publishers or a game not having been advertised. People find the weirdest things to these days and can make it popular and big. Who would have thought that Amazon.com would have grown to what it is today starting from just a simple seller of books? Exactly.

Opinions of critics or gamers dont matter, sales do as that is how a company stays in business. I dont see any gaming company that is staying afloat because its games are simply selling 20,000 copies and bringing in 0 dollars.

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Yes according to my logic there are tons of games that YOU think are good but were actually bad because no one else bought them. If it was good wouldnt it be shared with others in the world, rather than sitting in the hands of the same group of elitiest FF fans?

DUDE you are saying tales of symphonia and disgaea are bad because they have low sales..... and FF is the third best selling franchise ever so under your logic YOU ARE COMMANDED TO PLAY IT =P
 
Starrynite said:
Yes according to my logic there are tons of games that YOU think are good but were actually bad because no one else bought them. If it was good wouldnt it be shared with others in the world, rather than sitting in the hands of the same group of elitiest FF fans?
*sigh* Are you seriously such a sheep that you will only consider something good if it is recognized as such by the masses? If you loved a game, but everyone else hated it, would you really call it a bad game?
 
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