Games As Sports on The Toilet Bowl

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On a little known World 9-3 episode the topic of video games being treated as sports came up. At the time, I defended the idea, citing popular gaming tournaments and monetary prizes to back up the notion that gaming would not turn into a sport, because it already is.

However, a recent article I read prompted me to revisit this crucial issue, and give some more thought on the other side. Check out the full article, Games as Sport: Pushing Buttons FTW, here:

http://www.egameaddiction.com/gameaddicts/content/view/306/1/

Here's a tasty little excerpt:

Bacchus2 compares video games to poker, and makes the common claim that if poker can be played as a sport, certainly video games can too. This is utter nonsense. First off, poker is not a sport. Just because ESPN televises it, and for some unethical reason people actually watch it, it does not constitute sport. Secondly, you cannot cite the Wiki for poker that self proclaims it as a sport for evidence of its sport-ish qualities. If self proclamation determined what or wasn’t sport, then there’d be no discussion to be had on the matter at all, we would simply consult Wikipedia for the answer. Poker is not a sport; it’s a game, one of several games that can be played with cards... Citing the mistaken identity of Poker as a sport fails to support the notion that gaming can be viewed as a sport as well. If anything, Poker being thought of as a sport in any respect proves that people will watch anything that’s being televised on a Sunday afternoon, or that the general North American population is far less mentally stable than once believed.

What do you guys think? Am I right? Am I wrong? Am I close? How's my grammar? Read the article and post up here!
 
I don't see why professional gaming can't attain the title of sport someday. The comment that there is no "desire" in a virtual world baffles me. There may be no "desire" in the game itself but, there is that "desire" in the player themselves. Just like in other sports there are comebacks and underdogs in the professional gaming arena. And since when has the definition of sport always come down to physical fitness? American Football is defined as a sport, no? Then why can't a RTS game like Star Craft be considered a sport? If a team sport like Basketball is defined as a sport then why can't a game like Counter Strike be considered a game?
 
The problem is what falls under a person's defenition of a sport. There doesn't seem to be a straight defining line, so pretty much anything can be classified as such.
 
A sport is physical endurance, mental endurance, and talent. Physical endurance isn't needed in a videogame. Talent? To be really good at it, yes. But you don't really need talent to enjoy games. Mental endurance? Arguable. There are games where puzzles and strategy are needed to conquer something. But there is no way anyone can say that playing a videogame can be physically enduring.
 
Physical endurance can be required... depends on what games. DDR? Guitar Hero (you can't tell me you don't need finger muscles for GH)...?

But yeah, I've always treated video games as sports, provided they are accepted as such by meeting my own little "criteria" (tournaments, professionals, etc.)
 
I personally would never classify playing a video game as a sport, even if it does require a little bit of physical endurance. Real sports require much more than that, they require dexterity, agility, cardio vascular strength, not to mention actual physical well being such as lean muscle mass and low bodyfat. I mean no offense, but I don't see many gamers who I would call athletic, let alone athletes :lol There is a difference between competition and sports, IMO.
 
Fr0dus Maximus said:
The comment that there is no "desire" in a virtual world baffles me. There may be no "desire" in the game itself but, there is that "desire" in the player themselves.

Allow me to expand a little on what I meant by that.

The analogy I made with boxing illustrates what I was getting at, but I'll attempt to put it into words here. I more or less said video games could not be considered sports because there is little to no physical aspect in competitive video games. There are exceptions but I will address those in a moment. While finger dexterity can be considered a skill and while it can be a determining factor in a competitive game, it usually isn't. Most games are won and lost based on out-thinking the opponent via knowledge of the game. Breaking this down even further it gets difficult to discuss without picking examples, but it is more or less recognized that before the match starts the playing field is equal. In Halo 2 all the members of Red team and all the members of Blue team all have the same attributes. No one is faster or stronger in the game, and so the deciding factor of the match is not based on something physical but something mental. Call of Duty 4 gives some options in terms of the weapons you choose going into a battle, and other games incorporate attributes whereby your character can sacrifice strength for speed, but this all pertains to the strategy and does not interfere with the notion that at one initial point all was equal. Regardless of where those attribute points went, everyone had the same amount to dispense. Which is why desire can separate a real-world sport from a video game one, because physical strength, quickness, agility, endurance, and so forth are not fixed constants, and can in large part be determined by how far an athlete is able to push themselves. This is why I say there are no true upsets and no true underdogs, because the ability to outwork a highly skilled opponent does not exist. Each competitive video game player wants to win, yes, their desire to achieve victory is there, but its not going to make them run faster or push harder, the game sets their character at a virtual stamina limit that no amount of real-world desire can change.

The excpetions I alluded to earlier have already been mentioned in this thread (DDR, Guitar Hero, etc.). These games are more akin to sport because there is a physical element. But rhythm games are limited by the fact that contestants are being judged on how well they are doing what they are told to do. Every real world sport I can think of involves some sort of creativity, and on-the-fly thinking. Again, players who find themselves at a disadvantage in terms of skill can use their creativity to overcome this problem. By playing the game differently or by performing a play that no one has ever done previous, a real world athlete can expand the parameters by which the game is played (rules need to be invented, strategies of the opposition need to radically shift, etc.). In DDR, you are given instructions, and you are ranked on how precisely you followed them. I have seen people play that game with some creativity, which is entertaining, but does not affect their "score."

So in the end I guess my response to your comment, Frodus, is that desire in the player's themselves is meaningless because it doesn't not translate into the game their playing. There's no way one can choose to "play through the pain" so to speak. When your life bar reaches zero, you're dead.
 
kirbyrockz said:
(you can't tell me you don't need finger muscles for GH)...?

Then you can say playing real instruments is a sport also. I'm a drummer and that takes a lot of physical and mental endurance as well as some skill.
 
NickThePunk said:
Then you can say playing real instruments is a sport also. I'm a drummer and that takes a lot of physical and mental endurance as well as some skill.

But the difference is that there are regularly held Guitar Hero tournaments with massive cash prizes. I don't hear about drummer tournaments like so very often (in fact I've never heard of one, and I'm plugged into the music scene at least I think), and even so, it doesn't change the fact that there is a highly competitive atmosphere in games like Guitar Hero. Guitar Hero has a score mechanism to it, and as such, is much more useable in a competitive aspect than a real drum battle, due to the fact that the score dictates all. Drum battling would come down to opinions on who was better, no?

http://en.wikipedia.org/wiki/Sport
Sport is an activity that is governed by a set of rules or customs and often engaged in competitively.

I just don't understand why people think it has to have some physical aspect to it to be a sport. Professional gamers in games such as Halo 3 practice hard (EXTREMEY hard), formulate strategies, dedicate serious amounts of time to the study of the game's physics, and are very familiar with a tournament environment. They are also dictated by a set of rules determining how games are played and how they must act towards other competitors. What's more, they win tons of cash. IMO, what's so horrible about giving people like this credit by calling what they do a sport?

That's all just IMO, though. There's no facts surrounding my thoughts, and as such it would be pointless to debate as it's all opinionated. :
This discussion is considered a hot topic in the gaming scene... I've posted my thoughts, but I won't post any further in this topic due to the fact that I've said what I wanted to say, and I've posted my opinion and nothing more. If I wanted to prove my point, I'd have to argue with everyone who didn't think certain gaming competitions were sports, and trust me that's lots and lots of people. I fully respect the opinions of those who think it shouldn't be a sport... I just disagree, is all. And with that, I withdraw from this topic.
 
Personally I believe anything is worthy of a sport as long as it is held in a competitive sense. I have seen Drum competitions therefor I believe drumming to be a sport to an extent.

@x2: DDR requires much more than strength to be held in competitions. You need timing, coordination, skill, and in some cases talent.

Competitions in games aren't always about who has the fastest fingers. You need more than that if you want to be considered good in the professional scene. Take Super Smash Bros. Sure you have to be fast with your fingers but, you also need to learn your own strengths and weaknesses while still learning your opponents. After you have got that done you then need to learn the technical stuff in the game itself. And even then if you are in a match you still need to use mind games on the opponent for that chance to strike, just like in a real sport, that is why M2K is the number 1 smash player on the competitive scene, because he combines all of those elements in his matches. But, I admit there are some games where none of these things are required as much.
 
kirbyrockz said:
http://en.wikipedia.org/wiki/Sport
I just don't understand why people think it has to have some physical aspect to it to be a sport. Professional gamers in games such as Halo 3 practice hard (EXTREMEY hard), formulate strategies, dedicate serious amounts of time to the study of the game's physics, and are very familiar with a tournament environment. They are also dictated by a set of rules determining how games are played and how they must act towards other competitors. What's more, they win tons of cash. IMO, what's so horrible about giving people like this credit by calling what they do a sport?

I realize you've said your peace and no longer wish to participate in this thread, but a good deal of my article on sports and gaming (in fact, the first three paragraphs) actually explain why the wikipedia definition of "sport" is inadequate. And indeed, the following 6 paragraphs explain why I feel the physical aspect of the sport is its defining feature. I understand your reluctance to continue the discussion, but I think, given your views on the matter, you may find my article interesting in how it addresses the points you just made and questions you just asked.

fhqwhgads said:
I feel that you need more physical strength for DDR than golf.

Golf is still considered a game by most. Placing it in the category of sport is debatable at best. However, in its defence, I will say that a round of 18 holes can be quite tiring, especially when you consider how much force these guys can get behind a golf ball. After torquing your body hard enough to thwack a golf ball 300+ yards a few times, you're gonna start to feel a bit of a muscle burn.
 
kirbyrockz said:
But the difference is that there are regularly held Guitar Hero tournaments with massive cash prizes. I don't hear about drummer tournaments like so very often (in fact I've never heard of one, and I'm plugged into the music scene at least I think), and even so, it doesn't change the fact that there is a highly competitive atmosphere in games like Guitar Hero. Guitar Hero has a score mechanism to it, and as such, is much more useable in a competitive aspect than a real drum battle, due to the fact that the score dictates all. Drum battling would come down to opinions on who was better, no?

Yeah I see where you are coming from. There are drum tournaments and battles, in fact guitar center hosts one annually, or they used to at least. I still think though that video games if considered a sport are a different kind of sport then normally considered sports.
 
Like I said earlier, the problem is what each person's defenition of the word "sport" actually is. Some people feel that a sport requires physcal endurance, etc. (Dart) and others feel it's simply the competition (Fr0dus).
 
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