Gaming moments

I think KillZone and Halo are the most crappiest FPS games I've ever played! It's just not interesting to me at all. I don't know if it's the storyline or whatever..but it's boring to me. I still think Quake 2 is still the best FPS game ever! Game is fun offline and online..to bad that it's outdated.
 
Bman409 said:
I think KillZone and Halo are the most crappiest FPS games I've ever played! It's just not interesting to me at all. I don't know if it's the storyline or whatever..but it's boring to me. I still think Quake 2 is still the best FPS game ever! Game is fun offline and online..to bad that it's outdated.


Killzone and Halo's storylines really do suck, but I like to play both whenever I have the time. Killzone online is boring...Halo 2 is cool to play online with a friend, though.(my Xbox broke.)
 
Yes..both storyline's suck to the fullest! I tried to play Killzone online but I had to go through a act of congress just to play! I never did anyways, got tired of trying to free up space on my MM card, etc.

I played Halo online for PC and it just completely sucked! I'm glad I didn't buy the game 'cause I would of been one mad SOB!
 
stealth toilet said:
Well, 4 vs. 20 is challenging enough for me. :lol

Personally, if I'm not playing an online game with real people, I like to feel smarter than the average bear. I have nothing against a challenging game against CPU controller players, but ultimately I realize that turning the difficulty up on bots doesn't help me improve my game, or help me to improve my strategies and ability to out-think my opponent, it just means that a CPU bot is gonna get a headshot on me every time I see him, simply because he is a computer and will not miss. To me, that's not fun, that's just frustrating. I can even set up a perfectly good ambush in order to catch the CPU off guard, but being a computer whose AI is tied in directly with every part of the game, there is no "suprising" him at all. Actual tactics and strategies go out the window, and it turns into a game of repetitive strafing battles.

Plus, slaughtering the opponent is fun. I like going into a mutliplayer match knowing I'm going to win one on one battles nearly every time, but I do also enjoy a tactical challenge, so to even things out I add more playres to the other team and ensure that one on one battles happen a lot less frequently.

I guess to me, defeating an opponent by distracting him while a well placed sentry gun does the dirty work is more of an accomplishment than simply lining up my crosshairs on his head quicker. Especially when I know quite well if a CPU bot wanted to he could get a headshot on me quicker every time.
That's sad,dude.I quit if I get off to a too good of a start.My Perfecr Dark stats are as such:38,629 Kills,17,226 Deaths,58.6% accuracy,104 accuracy medals,126 headshot medals,640 Kill Master medals,and 713 Survivor Medals.These are the combined stats of three different names,so I havent reached the highest level yet.

And yes,I'm self-promoting
 
Halo's story is actually quite good. Play both games and read the 3 books (haven't gotten the Grapihc Novel yet). Its actually quite intricate. The first game alone will not expose you to much real plot, since you are marooned on Halo and the plot focuses on your experiences there. The books greatly expand the universes material (and yes, they are canon) and explain lots of questions/plot holes.

The fact you did not like Halo at all is almost mind boggling... but unless you've played it system linked with 8-10 friends for a solid day and a half you haven't experienced it. MM will vouch for me on that one :)
 
That's sad,dude.I quit if I get off to a too good of a start.My Perfecr Dark stats are as such:38,629 Kills,17,226 Deaths,58.6% accuracy,104 accuracy medals,126 headshot medals,640 Kill Master medals,and 713 Survivor Medals.These are the combined stats of three different names,so I havent reached the highest level yet.

And yes,I'm self-promoting

I'm well aware I'm in the minority of what makes a fun multiplayer experience. But I wouldn't call that sad. If anything I think the opposite to be true. I can have just as much fun, if not more fun, with a kill:death ratio of 1:10 than someone with a k:d ratio of 10:1. What seems sad to me is when a person cna't have fun with a game unless they're winning, or when it becomes such a chore to win that even winning brings them no joy.

But like I said, I seem to be in the minority with this line of thinking, and that's fine. Multiplayer games aren't about accumulating stats and then bragging about them, at least, not to me anyway.
 
stealth toilet said:
Well, 4 vs. 20 is challenging enough for me. :lol

Personally, if I'm not playing an online game with real people, I like to feel smarter than the average bear. I have nothing against a challenging game against CPU controller players, but ultimately I realize that turning the difficulty up on bots doesn't help me improve my game, or help me to improve my strategies and ability to out-think my opponent, it just means that a CPU bot is gonna get a headshot on me every time I see him, simply because he is a computer and will not miss. To me, that's not fun, that's just frustrating. I can even set up a perfectly good ambush in order to catch the CPU off guard, but being a computer whose AI is tied in directly with every part of the game, there is no "suprising" him at all. Actual tactics and strategies go out the window, and it turns into a game of repetitive strafing battles.

Plus, slaughtering the opponent is fun. I like going into a mutliplayer match knowing I'm going to win one on one battles nearly every time, but I do also enjoy a tactical challenge, so to even things out I add more playres to the other team and ensure that one on one battles happen a lot less frequently.

I guess to me, defeating an opponent by distracting him while a well placed sentry gun does the dirty work is more of an accomplishment than simply lining up my crosshairs on his head quicker. Especially when I know quite well if a CPU bot wanted to he could get a headshot on me quicker every time.
Playing against Hardsim,Perfectsim,Darksim,2 Shieldsims,Kazesim,and Turtlesim definately has helped me improve,and I'm averaging about a 4:1 kill-death ratio per game now.Perfect Dark,in my opinion,involves more strategy than any other FPS I've played.With low health,it forces you to hit and run,or play it conservative because in Halo,you have a crapload of health plus a regenerating sheild which makes it more comfortable just standing in the open like a moron and firing straight at your opponet.Like all FPS's,you have to never stop moving,but even more so in Perfect Dark with your limited health.I just think you're lazy,Stealth
 
I just think you're lazy,Stealth

:lol

I'd have to agree, apathy is almost a defining quality of mine. Of course, when I sit on my couch in front of my TV with the express purpose of relaxing, playing a game with a certain sense of "laziness" is kind of the point.

I have always remained active in terms of team sports and outdoor activities with friends, so my urge to compete and win is well satisfied. That, I think, has also taught me to value teamwork and strategic thinking over sheer physical talent. So when I am defeated time and time again in a videogame because my thumbs don't react as quickly as the bot's AI sub routine to aim for a headshot, I get a little frustrated.

Like all FPS's,you have to never stop moving

One online FPS I do greatly enjoy playing is Counterstrike, for two reasons. 1) teamwork is key, even if you don't have the greatest mouse-pointing skills you can still greatly help your team achieve victory, and 2) strafing wars do not occur because the game is realistic enough that there is a distinct benefit to standing still, taking aim, and making one shot count. In real life, shooting a moving target whille running yourself is a near impossibility, especially with any type of auto or semi-auto weapon. Knowing when to run and spray, and when to stop and aim, is a strategic tactic that you learn as you play the game, and that is the kind of multiplayer competition I enjoy putting time into trying hard at as opposed to playing with a certain level of apathy.
 
SpartanEvolved said:
Halo's story is actually quite good. Play both games and read the 3 books (haven't gotten the Grapihc Novel yet). Its actually quite intricate. The first game alone will not expose you to much real plot, since you are marooned on Halo and the plot focuses on your experiences there. The books greatly expand the universes material (and yes, they are canon) and explain lots of questions/plot holes.


I read the Fall of Reach, and really liked that one, but couldn't get into the second and third one.
 
stealth toilet said:
. Knowing when to run and spray, and when to stop and aim, is a strategic tactic that you learn as you play the game, and that is the kind of multiplayer competition I enjoy putting time into trying hard at as opposed to playing with a certain level of apathy.
Yes,and you can improve your timing by playing alot,and not against mentally-deficient sims.Play against a Hardsim,Perfectsim,a Darksim,a Shieldsim,and a Turtlesim constantly to improve yourself.I usually have speedsim on my team because he's usually the worst simulant that's playing,so it makes it more of a competiton.

I'm a natural FPS'er,but I'm still determined to be the best by playing and practicing,which is why I'm probably the top PD player
 
Today I was playing beat the two hands on Melee,and there was only one of the hands left.He had about 80 hp left,and I had about 95.I was Peach and I pulled out a vegetable and hucked it up at the hand,and then jumped to kick him for some extra offense.As I jumped up,I hit my vegetable in mid air,and I somehow exploded and was launched into kingdom come.

I'm now partially depressed and I'm thankful that I decided to not commit suicide
 
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