N
Nightwolf
Lurker
So I got this game a few days ago called King of Fighters: Maximum Impact. Every review I've seen puts is as average, but then I started thinking. KoF: MI... about the same time we got Tekken 5... And Soul Calibur 3 just around the corner... hm... And MK: Deception a little while ago...
Here's how I felt about KoF: MI. It rocks. I never liked Tekken that much in the first place, and Mortal Kombat: Deadly Alliance seriously disappointed me. MK: Deception put MK back on top again, and it's only rival is Soul Calibur 2. Well, until now. MK: Deception rocks, but there are problems like some boring characters, boring arena, lack of modes after you beat Konquest. Sure you have that Puzzle Kombat and Chess Kombat, but they don't have anything to do with the actual game. I want a fighting game, not a chess game with some fighting.
And then there was KoF: MI. The characters are pretty much standard, but this is actually a good thing. You know what you get, and the characters are quite balanced. You have insane combos (I pulled off a 15 hit combo without even trying), but they don't do that much damage. You can counter attacks, you have special movies, you have a power-bar that fills up as you hit the opponets, eventually giving you super-special moves and so on. It just... works. It's wonderful, to say the least. So it doesn't look as good as Tekken5, but who cares? If you want gameplay, this is about as good as it gets.
And there was the mission mode. This works just like that weapn master thingy from Soul Calibur 2, except you don't have to watch the painfully boring story. You pick a mission (hit opponent with 10 hits, beat him in 30 seconds, survive until time runs out...) and have fun! Each character have two different outfits (one has a dress and a bunny suit, and yet it works) and each suit has at least three different colors. Beat the story, and you'll have two more variations of the outfits. (eg. add a stupid hat and a sword on her back).
The problem is the difficulty. A game like this takes ages to get into, but it's worth it. The problem is the story mode. The end of game boss has unlimited super-special moves, so I have only beaten him once in three days. And that's on difficulty 2 of 7. (1 being the easiest). You basically pull of a long combo on him right away and kill him before he can strike back, or you're dead. He's really, really not balanced at all, but that's a minor part of the game. The rest of the game rocks, to say the least.
Bottom line is this game is worth a try if you like fighting games. Tekken might be the king of iron fist tournament, but it just didn't work for me. I don't like it. Soul Calibur 2 are still the best fighting game I've played, but I've played it to death. Literally. The disc don't work any more.
Mortal Kombat: Deception finds itself pushed down to number 3, with KoF: MI as a great number two. Well, until Soul Calibur 3 at least. But then again, there's a sequel to KoF: MI in production already, so who knows what the future will bring? At least it will be sweet. :
Here's how I felt about KoF: MI. It rocks. I never liked Tekken that much in the first place, and Mortal Kombat: Deadly Alliance seriously disappointed me. MK: Deception put MK back on top again, and it's only rival is Soul Calibur 2. Well, until now. MK: Deception rocks, but there are problems like some boring characters, boring arena, lack of modes after you beat Konquest. Sure you have that Puzzle Kombat and Chess Kombat, but they don't have anything to do with the actual game. I want a fighting game, not a chess game with some fighting.
And then there was KoF: MI. The characters are pretty much standard, but this is actually a good thing. You know what you get, and the characters are quite balanced. You have insane combos (I pulled off a 15 hit combo without even trying), but they don't do that much damage. You can counter attacks, you have special movies, you have a power-bar that fills up as you hit the opponets, eventually giving you super-special moves and so on. It just... works. It's wonderful, to say the least. So it doesn't look as good as Tekken5, but who cares? If you want gameplay, this is about as good as it gets.
And there was the mission mode. This works just like that weapn master thingy from Soul Calibur 2, except you don't have to watch the painfully boring story. You pick a mission (hit opponent with 10 hits, beat him in 30 seconds, survive until time runs out...) and have fun! Each character have two different outfits (one has a dress and a bunny suit, and yet it works) and each suit has at least three different colors. Beat the story, and you'll have two more variations of the outfits. (eg. add a stupid hat and a sword on her back).
The problem is the difficulty. A game like this takes ages to get into, but it's worth it. The problem is the story mode. The end of game boss has unlimited super-special moves, so I have only beaten him once in three days. And that's on difficulty 2 of 7. (1 being the easiest). You basically pull of a long combo on him right away and kill him before he can strike back, or you're dead. He's really, really not balanced at all, but that's a minor part of the game. The rest of the game rocks, to say the least.
Bottom line is this game is worth a try if you like fighting games. Tekken might be the king of iron fist tournament, but it just didn't work for me. I don't like it. Soul Calibur 2 are still the best fighting game I've played, but I've played it to death. Literally. The disc don't work any more.