MLG

do you hate the major league gaming?

  • yes

    Votes: 1 11.1%
  • no

    Votes: 8 88.9%

  • Total voters
    9

Zidart

WII, PS3 AND 360 FTW (also nintendo DS XD)
ok i heard of this "league" just a while ago (we don't have this kind of thing in my country) and then just shortly after learning the kind of rules they use a gotta say....... WHAT THE HECK? seriously they make the games really boring.... and they aparently do so to eliminate the "luck" factor on videogames.... this is what i heard

halo rules

no radar
no vehicles
glitches are allowed

super smash bros. melee rules
no items
easy stages
wavedashing/L-cancelling allowed

seriously items/vehicles are some of the features of these games.... andi played with an MLG player in super smash, geez it was very annoying..... at first he kicked my @$$ then i picked up and strated beating him...... over and over again without any kind of difference or fun, is ok that some people don't play with items but playing only in final destination and the need of glitches to win is very stupid.

the funny thing is after i proposed him to play with my rules (items, random selected stage, no glitches) and he was very pathetic (his aiming was horrible)
 
super smash bros. melee rules
no items
easy stages
wavedashing/L-cancelling allowed

When you have $1000 on the line, and a bomb-omb spawns in front of a smash attack you've committed too, you'd want to eliminate all the luck factor as well.

Actually, from what I've seen, the ONLY reason items are off is because of the random chance that they'll be explosive. It's already been said that if there was an option to turn of explosive containers, they'd use that instead. There's only a handful of stages that are actually banned, and the sole reason is a a move by Fox called Waveshining, and his intense speed. In large stages such as Hyrule Temple, he can land one shot and run in a circle for the whole map. You'll never catch him. Ever. In terms of Waveshining, any stage that has walk-death walls (such as the Game & Watch level) has to be banned, as a good Waveshiner can just shove you into the edge, and you can't do a thing to stop it.

Also, Wavedashing isn't all that and a bag of chips. It's just a way to get some of the slower characters like Ganondorf to move around faster to help match up to speeds like Fox or Captain Falcon. It's actually very easy to counter. And even my friends who play casually know what L-Cancelling is.

If you want to get really technical, wavedashing is merely an exploitation of the game physics, as air dodging into the ground causes your character to slide. Even I do it from time to ime when playing. It's really not the whole sh'bang it's made out to be.
 
well i know wavedash doesn't make you inmortal but still is very annoying.....and as for the luck factor... well i can either throw the crate or keep my distance (not to far away in case a healing item appears), sure is very frustrating when that happens (being sent away by a bomb-omb) but the thing is some MLG players claim to be the best in the world but htye only play 1/4 of the game.
 
Luck is a factor in any real sport, so I don't understand why they would try to eliminate it. And not using vehicles is pretty ridiculous. I don't understand why it would be ok to keep a rocket launcher in the map but not any vehicles.

In any case, as lame as the SSB:M rules are, I actually don't mind the MLG. They actually do a really good job of presenting the game as a sport, and their play by play does a decent job of making you feel like you know what's going on.
 
The SSBM rules are generally what everyone uses dude. Anybody can win with items. It takes skill to win.
 
The people who appreciate MLG's rules are the people who play metagame. No offense to you in saying that, but it is true. Those are the generally established tournament rules. MLG didn't just make them up; the gamers have a huge say in what is allowed and what is banned. IIRC, glitches are not allowed, either. There's a few glitchy techniques that are acceptable, but things like rocket-sword glitching are a banned. Nearly everybody uses those Smash rules anyway. I'm reminded of a meme. :o

i played with an MLG player in super smash,

When did this happen? What was his name? I'm seriously surprised that you played an MLG pro.
 
kirbyrockz said:
The people who appreciate MLG's rules are the people who play metagame. No offense to you in saying that, but it is true. Those are the generally established tournament rules. MLG didn't just make them up; the gamers have a huge say in what is allowed and what is banned. IIRC, glitches are not allowed, either. There's a few glitchy techniques that are acceptable, but things like rocket-sword glitching are a banned. Nearly everybody uses those Smash rules anyway. I'm reminded of a meme. :o

i played with an MLG player in super smash,

When did this happen? What was his name? I'm seriously surprised that you played an MLG pro.

nah he is not a pro ( i wished i could play with Azen, PC Chris, M2K, Chillin, G-Reg, ChuDat but that's just impossible) he just played on some tournaments (of course he didn't won any i mean if could beat him, an average smash player. ) and his name is Arturo... as for his nickname, that i don't know.

yeah i noticed that almost everybody play with those rules, but what the heck some people at least don't reset just because they are playing with items in pokemon floats.....
 
Zidart said:
well i know wavedash doesn't make you inmortal but still is very annoying.....and as for the luck factor... well i can either throw the crate or keep my distance (not to far away in case a healing item appears), sure is very frustrating when that happens (being sent away by a bomb-omb) but the thing is some MLG players claim to be the best in the world but htye only play 1/4 of the game.

But that's the thing though. When you have a large sum of money on the line, the last way you want to lose the game is because a bomb-omb or an explosive capsule blew up in front of you while you were charging a smash attack.

Again, witht eh waveshining as well. Fox is the sole reason so many stages are banned.
 
Nova said:
But that's the thing though. When you have a large sum of money on the line, the last way you want to lose the game is because a bomb-omb or an explosive capsule blew up in front of you while you were charging a smash attack.

Again, witht eh waveshining as well. Fox is the sole reason so many stages are banned.

i guess you have a point.

but seriously is necessary that they play with those rules in casual encounters? i mean when i'm with my friends is ok to play with items. but yeah, and i didn't know of this waveshinning either.
ook that's with smash.

but what about halo? the no vehicles policy is still weird.
 
Zidart said:
i guess you have a point.

but seriously is necessary that they play with those rules in casual encounters? i mean when i'm with my friends is ok to play with items. but yeah, and i didn't know of this waveshinning either.
ook that's with smash.

but what about halo? the no vehicles policy is still weird.

Halo, I don't know about, as I don't really play it that much.

ANd it's not necassary to play those rules in casual play. I don't. Half of the time me and my friends play on temple, sometimes we play with items on very high. The rules you see are generally for tourney play.
 
ohhh.... now i get it :lol..... (i guess next time i'll do more research before making a topic )
 
Zidart said:
but what about halo? the no vehicles policy is still weird.
*plays Halo* One kill left to win for both sides. *jumps in Ghost* *other person walks* *charges them with Ghost* *other person can't blow it up, as it has a lot of health compared to some standard guns* *splattered!*
 
Makes sense. Whenever anyone grabbed a Ghost, (usually bad) names would be flying. Unless your opponent has a rocket launcher, you can just hang back and fire away.

Scorpion, above all, is probably the most broken vehicle whenever I play. A dead accurate MG makes the thing ridiculous, and they made the cockpit / pilot seat covered entirely now, amking sniping uselss. And it drives faster then someone can run, so unless you swarm it, you'll get caught.
 
Nova said:
Makes sense. Whenever anyone grabbed a Ghost, (usually bad) names would be flying. Unless your opponent has a rocket launcher, you can just hang back and fire away.

I liked that. I don't see why that is in some way considered "cheating." The ghost gives any player an advantage over other players, that's it's purpose, it makes ghost control a priority, diversifies the map, and overall makes the game interesting. Red team in CTF might be executing a dominating strategy and have the Blue team with their backs against the wall, but if the Blue team switches their focus to controlling the map with ghosts they might be able to mount a comeback. If Red team is concerned primarily with watching the ghosts placed on the map, Blue team might be able to sneak away with the flag. To me, it makes things interesting.

Otherwise games just come down to whoever has practiced more using their thumbs. Just because someone can place their reticule on me and click a button while I'm strafing before I can do the same to him while he's strafing doesn't prove their tactics, teamwork, and skill are superior. It means they could beat me in a thumb war. If you want to actually compete with someone then you need to challenge their brains as well as their reflexes. Moving your joysticks around better than another person should give you an advantage in executing your strategy, but the diversity of a map shouldn't be stripped down to the point where that is the only strategy.
 
stealth toilet said:
I liked that. I don't see why that is in some way considered "cheating." The ghost gives any player an advantage over other players, that's it's purpose, it makes ghost control a priority, diversifies the map, and overall makes the game interesting. Red team in CTF might be executing a dominating strategy and have the Blue team with their backs against the wall, but if the Blue team switches their focus to controlling the map with ghosts they might be able to mount a comeback. If Red team is concerned primarily with watching the ghosts placed on the map, Blue team might be able to sneak away with the flag. To me, it makes things interesting.

Otherwise games just come down to whoever has practiced more using their thumbs. Just because someone can place their reticule on me and click a button while I'm strafing before I can do the same to him while he's strafing doesn't prove their tactics, teamwork, and skill are superior. It means they could beat me in a thumb war. If you want to actually compete with someone then you need to challenge their brains as well as their reflexes. Moving your joysticks around better than another person should give you an advantage in executing your strategy, but the diversity of a map shouldn't be stripped down to the point where that is the only strategy.

But theh it's no longer down to how good of a sharp shooter you are anymore. It comes down to who snags a Ghost or Scorpion first. A Scorpion in particular requres very little skill to use, and a good number of tactics to destroy (IE: distract so a rocket or plasma barrage goes through). A Scorpion can take all other vehicles by itself with little difficulty.

Otherwise games just come down to whoever has practiced more using their thumbs.

Sadly, how you feel about official tournaments doesn't match up with all the other FPS tournies. If playing FEAR and Counterstrike in a clan taught, it really does come down to who can land the first headshot, and who can press the medkit button fast enough. That's what FPS's arep; sharpshooting.
 
it's not really that hard to take down a Scorpion if you know what you're doing.
 
fhqwhgads said:
it's not really that hard to take down a Scorpion if you know what you're doing.

believe me, it is...

they are invulnerable to turrents, SLZ only dent their armor and rockets work

1/3
 
Hinesmdc said:
believe me, it is...

they are invulnerable to turrents, SLZ only dent their armor and rockets work

1/3
No, you at least don't have to try very hard to evade them. And after that, you can just find something to destroy it with.
 
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