http://videogames.yahoo.com/feature/nintendo-planning-friendlier-approach-to-game-difficulty/1278610
If you get stuck in a level, fret not! Nintendo will let you skip the level all together! Now you can tell your friends you're truly hardcore when you beat Zelda Twilight Princess in less than an hour!
/sarcasm
*sigh*
The days of getting stuck in games could be gone altogether, if a patent filed recently by Nintendo comes to fruition.
Nintendo's idea, made public in a patent application this week, hinges on making demonstration videos available to players while they're playing the game, either as a thumbnail view or a full-screen animation. Players could interrupt the demonstration at any point, taking control back to continue playing without assistance. Think of it as a tutorial guide that lasts throughout the entire game.
It also proposes to let players start playing at any point during a game -- a feature that's in many games already, but typically only unlocked once a player has already completed those levels. Just like skimming a newspaper article for the juicy bits, this would allow players to tackle games, in their entirety, at their own whim.
Although the patent application is chock full of grade-A lawyerspeak, it summarizes the technology as "allowing a player to freely play and enjoy the game to the end...a [system] for preventing a player who desires to clear a game by him/herself from losing his/her interest in the game."
If you get stuck in a level, fret not! Nintendo will let you skip the level all together! Now you can tell your friends you're truly hardcore when you beat Zelda Twilight Princess in less than an hour!
/sarcasm
*sigh*