So who has played this? *returns to reality*
Okay, fine, the odds of anyone on this forum, besides me picking up this game are slim to none, but I'm gonna take a shot at improving those odds, and give you a little info on what will undoubtedly be the best game no one plays, this year.
Sins of a Solar Empire is from Ironclad Games, a developer specializing in 4X (eXplore, eXpand, eXploit, eXterminate), who is responsible for several other awesome games you have never heard of, such as Galactic Civilizations (and sequel). Sins will is their first foray into RTS's, and, although it is real time, it really retains the massive scale and complexity of 4X games. It could best be described as Civilization meets Homeworld.
In addition to military concerns, carried out through sometimes massive real time battles, you, as ruler of your solar empire have economic, logistical, technological, and, on occasion, even diplomatic concerns (but peace is boring, so be sure to re-piss off your opponents ASAP :lol). In order to win, you can't simply arbitrarily build units as fast as you can. You have to ensure your infrastructure, and economy have the abilities to support your growing fleet, keep the dough rollin' in, research new technologies, and, of course, build up your military. Balancing all these things is far from easy, however, especially when playing on higher difficulties, where the AI can be downright brutal to new players (such as yours truly).
There is also a multiplayer aspect, which I haven't tried yet, but it seems intriguing enough.
Best of all, the system requirements for Sins are very low. They aren't low enough to allow me to run Sins of this hunk of junk (I played the few hours I did on a friend's computer), but the minimum requirements are 512mb's of RAM, a 1.7ghz processor, and a 128MB DX 9 compatible graphics card, so almost anyone (except me) can play this game on their computers.
*wonders if there will be a single response to topic*
Okay, fine, the odds of anyone on this forum, besides me picking up this game are slim to none, but I'm gonna take a shot at improving those odds, and give you a little info on what will undoubtedly be the best game no one plays, this year.
Sins of a Solar Empire is from Ironclad Games, a developer specializing in 4X (eXplore, eXpand, eXploit, eXterminate), who is responsible for several other awesome games you have never heard of, such as Galactic Civilizations (and sequel). Sins will is their first foray into RTS's, and, although it is real time, it really retains the massive scale and complexity of 4X games. It could best be described as Civilization meets Homeworld.
In addition to military concerns, carried out through sometimes massive real time battles, you, as ruler of your solar empire have economic, logistical, technological, and, on occasion, even diplomatic concerns (but peace is boring, so be sure to re-piss off your opponents ASAP :lol). In order to win, you can't simply arbitrarily build units as fast as you can. You have to ensure your infrastructure, and economy have the abilities to support your growing fleet, keep the dough rollin' in, research new technologies, and, of course, build up your military. Balancing all these things is far from easy, however, especially when playing on higher difficulties, where the AI can be downright brutal to new players (such as yours truly).
There is also a multiplayer aspect, which I haven't tried yet, but it seems intriguing enough.
Best of all, the system requirements for Sins are very low. They aren't low enough to allow me to run Sins of this hunk of junk (I played the few hours I did on a friend's computer), but the minimum requirements are 512mb's of RAM, a 1.7ghz processor, and a 128MB DX 9 compatible graphics card, so almost anyone (except me) can play this game on their computers.
*wonders if there will be a single response to topic*