Sins of a Solar Empire

So who has played this? *returns to reality*

Okay, fine, the odds of anyone on this forum, besides me picking up this game are slim to none, but I'm gonna take a shot at improving those odds, and give you a little info on what will undoubtedly be the best game no one plays, this year.

Sins of a Solar Empire is from Ironclad Games, a developer specializing in 4X (eXplore, eXpand, eXploit, eXterminate), who is responsible for several other awesome games you have never heard of, such as Galactic Civilizations (and sequel). Sins will is their first foray into RTS's, and, although it is real time, it really retains the massive scale and complexity of 4X games. It could best be described as Civilization meets Homeworld.

In addition to military concerns, carried out through sometimes massive real time battles, you, as ruler of your solar empire have economic, logistical, technological, and, on occasion, even diplomatic concerns (but peace is boring, so be sure to re-piss off your opponents ASAP :lol). In order to win, you can't simply arbitrarily build units as fast as you can. You have to ensure your infrastructure, and economy have the abilities to support your growing fleet, keep the dough rollin' in, research new technologies, and, of course, build up your military. Balancing all these things is far from easy, however, especially when playing on higher difficulties, where the AI can be downright brutal to new players (such as yours truly).

There is also a multiplayer aspect, which I haven't tried yet, but it seems intriguing enough.

Best of all, the system requirements for Sins are very low. They aren't low enough to allow me to run Sins of this hunk of junk (I played the few hours I did on a friend's computer), but the minimum requirements are 512mb's of RAM, a 1.7ghz processor, and a 128MB DX 9 compatible graphics card, so almost anyone (except me) can play this game on their computers.

*wonders if there will be a single response to topic*
 
Well, I don't know anything about computers and requirements, but I'm pretty good about everything else. :lol
 
GamingMaiden said:
Yes. Yay. I'll probably end up picking this game up when my laptop gets fixed. ;)
You're basically fine then. Think of it this way: My crappy laptop can almost play this. If I had just a little more powerful graphics card, I could play this game, and I have never been able to run a game that came out past 2005, on this thing. :lol
 
Homicidal Cherry53 said:
You're basically fine then. Think of it this way: My crappy laptop can almost play this. If I had just a little more powerful graphics card, I could play this game, and I have never been able to run a game that came out past 2005, on this thing. :lol
:lol Hope you get a new graphics card soon.
 
So me not being that much an RTS person, I decided to try it out since my friends wouldn't stop raving about it. Let's just say that two hours later, I finally alt-tabbed out to tell my friend he sucks and that my copy will arrive in the mail shortly...
 
I've been eying this one since it came out. Since my older pc should actually play this, I should be picking this up in a few weeks :D
 
I'm currently waiting on a demo. I'm a bit strapped for cash, so if I buy another game, I have tio make sure it's top-notch.
 
Homicidal Cherry53 said:
*bump*

I have the game. It's amazing. Now someone else get it so I can own you online. :lol

I'm going to download the demo tonight and try it out. I might buy it if I like it enough :)
 
I haven't played it in forever, but I don't play online. It's still a pretty good game, for the most part.

last I played though, the AI needed some serious reworkings. It was in the same pool as the SSBB AI. They'd all target the human player, regardless of what the teams were.
 
Nova said:
last I played though, the AI needed some serious reworkings. It was in the same pool as the SSBB AI. They'd all target the human player, regardless of what the teams were.
I haven't gotten to play on a map with more than two factions, but I've come across quite a few AI problems so far (which could be due to the fact that I'm playing on medium). They had a huge chance to finish me off early in the game but they were never aggressive enough to pursue my last fleet when it retreated or even finish off the planet they just took. They would just take out about half of the structures orbiting the planet, and retreat. Later in the game, they kept sending small portions of their fleet into an asteroid belt about three fourths of my total ships were sitting in and immediately ordered them to retreat. They just kept doing that over and over again instead of attacking another one of my planets which was almost wide open. Honestly, I should have lost after about five hours, but because of poor AI decisions, I'm about to get a commanding lead over them. Needless to say, I'm trying out a higher difficulty next time around.
 
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