In an interview with Famitsu, Square employee Akitoshi Kawazu blames his team for the problems with FF12.
he admits fans were not pleased with the story and blames the FF tactics teams and FFXI team saying they are not creative pointing out how there is a big creative difference in the company.....
He also criticizes the Gambit systems which makes the game play itself and regrets not adding certain features to the game as they originally planned such as 2 player cop-op (maybe they left that for FF13)
He also said that he was pleased with Famitsu's 40/40 rating but admitted that FF12 was not perfect.....
Kinda weird. A 40/40 from Famitsu's nothing to scoff at...
he admits fans were not pleased with the story and blames the FF tactics teams and FFXI team saying they are not creative pointing out how there is a big creative difference in the company.....
He also criticizes the Gambit systems which makes the game play itself and regrets not adding certain features to the game as they originally planned such as 2 player cop-op (maybe they left that for FF13)
He also said that he was pleased with Famitsu's 40/40 rating but admitted that FF12 was not perfect.....
Kinda weird. A 40/40 from Famitsu's nothing to scoff at...