Before you start to read this. Know. I will bash halo. I will praise and bash gears. I will probably bash most fps games. If this offends you in any way. I let you know now. I'm sorry that you take offense to video game player opinions. I'm not that important. Since I already said sorry. Don't bash me. Thanks.
Let's get started. It's a given that any great fps game needs an enveloping single player story just like most games need great multiplayer. We all know parties are fun. Plain and simple. Honestly, would halo be good at all if the multiplayer wasn't so overpopular? No. Halo would be super puke. That's above trash. Beyond garbage. Halo had a decent story. It didn't suck you in though and right now I can't say any good fps games with a more than mildly entertaining plotline. You guys can do what you want with story ideas. I have none.
Gears had a decent story. You are part of a militia that takes out a universal enemy of the planet. Your characters wore heavy equipment. You ran slow as hell (humans in heavy equipment) good job. It was believe-able unlike halo where you could run fast as hell (notice the difference) and jumped high as hell, unlike gears where you avoided fire by rolling, roadie running, hiding behind objects. That's great. However, can I really compare the two shooters? One is third person, one is first person. I am not, a gears fanboy by the way. If you planned on starting. It just had good ideas that a lot of people know about and can understand better.
What if we, as a general public, urged a game design forward that was viewed in the first person but had the elements of avoiding firefights like gears? Sure it seems a bit unfair. I mean a bad guy (my universal term for the enemy) could creep up behind your hiding place and put a bullet through your skull. What if this wasn't a smart thing to do though? What if that was the complete wrong thing to do. What if..while they tried to sneak up on you, you snuck to the other side of the object slowly (maybe you hear their footsteps?) when you think the least expect it. Pop up, shoot em a few times. Run away, and hope they die?
Hope they die? From what? This is video games! We have health! What if you don't? What if this is semi-realistic? What if you have a life? Your character isn't so expendable now is he? You don't want to sneak up and get shot then (another concept in gears that was a bit...retarded) bleed to death. What if getting shot in the leg hampers your movement (i.e. Deus Ex which was horribly done as well...lol)? What if while you bleed out your vision blurs? Will this bleed out idea be your ultimate downfall? Think more team based tactics. There could be people who play medics (that can also die this way) who could stitch you up. Give you a quick suture. Something. I'm thinking real combat. That was a brief idea.
Continuing on with the whole single life idea. You have this life. You don't want to die. My idea says if you get shot in the leg. You walk/run slower while bleeding out. Maybe if you run you bleed faster. We all know that anyone who is shot with running away in mind has a higher adrenaline flow than someone caught be surprise and shot. Maybe this adrenaline or (ones and zero's in the game) keeps you alive longer. You can still run while bleeding out but you maybe run a little slower, nothing that puts you at an extreme disadvantage. Your in game character has the will to survive if you do. They try to emulate what you want. Example : "I'M SHOT! JEEZ I BETTER RUN AWAY AND FIND A MEDIC BEFORE I GET SHOT TO DEATH OR BLEED!!!" *runs to medic for life prolonging procedures* Procedures being a quick thick layer of gauze and some medical tape to hamper bleeding (Oh yes your on the road to death but maybe you can kill someone before you leave) This is just an idea. Depending on where your shot determines how long you live. Maybe one of your teammates sprays bullets in the general direction of the enemy to give you a little more time to get to safety.
It seems in games these days. If your shot anywhere other than the head you have a chance to live. Headshots are always one hit kills. What about heartshots? Who survives that so easily?
This is all just an idea. I know a lot of it needs to get worked on but what do you think? What can you add? It would make team based games much more interesting. Last man standing games would be highly entertaining. Rounds would be quick. Fun. Just my ideas. Guess I didn't bash too much.
Let's get started. It's a given that any great fps game needs an enveloping single player story just like most games need great multiplayer. We all know parties are fun. Plain and simple. Honestly, would halo be good at all if the multiplayer wasn't so overpopular? No. Halo would be super puke. That's above trash. Beyond garbage. Halo had a decent story. It didn't suck you in though and right now I can't say any good fps games with a more than mildly entertaining plotline. You guys can do what you want with story ideas. I have none.
Gears had a decent story. You are part of a militia that takes out a universal enemy of the planet. Your characters wore heavy equipment. You ran slow as hell (humans in heavy equipment) good job. It was believe-able unlike halo where you could run fast as hell (notice the difference) and jumped high as hell, unlike gears where you avoided fire by rolling, roadie running, hiding behind objects. That's great. However, can I really compare the two shooters? One is third person, one is first person. I am not, a gears fanboy by the way. If you planned on starting. It just had good ideas that a lot of people know about and can understand better.
What if we, as a general public, urged a game design forward that was viewed in the first person but had the elements of avoiding firefights like gears? Sure it seems a bit unfair. I mean a bad guy (my universal term for the enemy) could creep up behind your hiding place and put a bullet through your skull. What if this wasn't a smart thing to do though? What if that was the complete wrong thing to do. What if..while they tried to sneak up on you, you snuck to the other side of the object slowly (maybe you hear their footsteps?) when you think the least expect it. Pop up, shoot em a few times. Run away, and hope they die?
Hope they die? From what? This is video games! We have health! What if you don't? What if this is semi-realistic? What if you have a life? Your character isn't so expendable now is he? You don't want to sneak up and get shot then (another concept in gears that was a bit...retarded) bleed to death. What if getting shot in the leg hampers your movement (i.e. Deus Ex which was horribly done as well...lol)? What if while you bleed out your vision blurs? Will this bleed out idea be your ultimate downfall? Think more team based tactics. There could be people who play medics (that can also die this way) who could stitch you up. Give you a quick suture. Something. I'm thinking real combat. That was a brief idea.
Continuing on with the whole single life idea. You have this life. You don't want to die. My idea says if you get shot in the leg. You walk/run slower while bleeding out. Maybe if you run you bleed faster. We all know that anyone who is shot with running away in mind has a higher adrenaline flow than someone caught be surprise and shot. Maybe this adrenaline or (ones and zero's in the game) keeps you alive longer. You can still run while bleeding out but you maybe run a little slower, nothing that puts you at an extreme disadvantage. Your in game character has the will to survive if you do. They try to emulate what you want. Example : "I'M SHOT! JEEZ I BETTER RUN AWAY AND FIND A MEDIC BEFORE I GET SHOT TO DEATH OR BLEED!!!" *runs to medic for life prolonging procedures* Procedures being a quick thick layer of gauze and some medical tape to hamper bleeding (Oh yes your on the road to death but maybe you can kill someone before you leave) This is just an idea. Depending on where your shot determines how long you live. Maybe one of your teammates sprays bullets in the general direction of the enemy to give you a little more time to get to safety.
It seems in games these days. If your shot anywhere other than the head you have a chance to live. Headshots are always one hit kills. What about heartshots? Who survives that so easily?
This is all just an idea. I know a lot of it needs to get worked on but what do you think? What can you add? It would make team based games much more interesting. Last man standing games would be highly entertaining. Rounds would be quick. Fun. Just my ideas. Guess I didn't bash too much.