Lost Winds is fun, and I assume the new Lost Winds is good as well, although I havent played it yet.
This is from IGN, which sums it up very accurately.
LostWinds is a game about wind -- specifically, harnessing the power of the wind with your Wii remote. You play as Toku, a villager charged with the task of saving the island Mistralis from a great evil. The dark figure Balasar threatens to spread his control like a plague over the island and it's up to you -- with the aid of a wind spirit named Enril -- to stop him. The title's simple backstory is told via static, stylized art pieces and continued through in-game dialog with characters. The tale, which is not exceptionally original, exists solely as a means to guide you forward as you attempt to collect pieces of the wind spirit scattered throughout the land.
The game's presentation, however, is altogether remarkable, especially when you consider that Frontier has squeezed everything into a relatively small download. LostWinds plays like a 2D platformer -- you move Toku from left to right or vice versa, as well as up and down -- but features full 3D foregrounds and backdrops. The environments are beautiful, featuring lush greenery with interactive vegetation (if you point over trees and flowers with the Wii remote, the wind will blow through them); there's a well-used depth-of-field blur, reflections and transparencies, detailed particle and lighting effects (fire, which is interactive, looks great); and lots of bloom -- the latter is probably overused, but it looks so natural that you won't care. In addition, the title runs in both 480p and 16:9 widescreen display modes and outputs a truly serene, atmospheric soundtrack highlighted by flute solos and peaceful background noises like chirping birds.