Amen to that. Despite the simplicity of my arguement, I feel the overwhelming urge to argue it on a point by point basis.
ok.. so 150,000 people are online. Not all are on the $50 a pop method.
Actually there's over 200,000 people online. Microsoft gave some deal where buying it at a certain time meant a friend got it for free or something like that. However, although they got the service for free, they still had to buy an Xbox, and controllers, and games, so I doubt Microsoft was worried to much about going in the red on a promotion like that. Even if the cost of running the service is high the fan base they're gaining will bring in a lot more money in the long run. Once again, foresight comes into play.
PCs were online long before consoles and no one complained that the PSone or the N64 should go online too
A lot of mainstream gamers (like myself) never really thought of it as a possibility until the PS2/GC/Xbox came out with it. Once I heard it was possible, you bet I was angry that the system I chose to support was the only one not supporting it.
A game offers 4 player split screen? That's not enough. A game offers LAN capability for up to 16 players? That's not enough.
Have you ever organized a LAN party? I did for my 16th birthday (sad, I know, but, stick with me on this). It was an incredible effort to actually round up 7 other people, another Xbox, the extra controllers, 2 copies of Halo, the link cable, and getting two TV's placed within in the same relative area. For 16 people, there's no way you'd have enough TV's/systems/controllers/games let alone getting 16 people with different schedules, appointments, obligations, etc., together on the same night. Even if you did manage all that, that's an amazing amount of work to go through for one night of fun.
Again, the split screen thing, 3 friends aren't always conveniently up for playing MP2, and splitting up your screen sucks compared to having a whole one to yourself. That's not an opinion, that's a fact. No one makes their screen smaller on purpose.
It gets irritating when people say that they will only play games that are online. Well, that's nice for them, but I'm going to go and enjoy my RE4 and Zelda 2005 and whatever else comes out that's not online,
And you'll miss out on all the great online experiences. Why not have both? If Nintendo would go online, then you could play the great single player games, and still play the great online games. What's so bad about having the choice?
If you can only enjoy a game online, does that mean it's really a good game? I still think being able to enjoy a game should encompass both the single-player experience and the multiplayer experience. If one or the other is going to suck because they put it as an afterthought, then don't put it in there at all.
That's a completely irrelevent statement. It would be the company's fault for making a poor game, not its online capability. Yes there are bad online games just as there are bad single player games, that has nothing to do with anything.
If online was really such a big thing, isn't it logical to think that the XBOX would be far ahead of the GC?
Microsoft entered the console war with a fanbase of 0. They gone from that to beating Nintendo's fanbase. They must have made some right decisions along the way to do that, and in a sense, they have crushed Nintendo, as for them it was a completely uphill battle.