Fire$ickle said:Oh I get It. lol. Did you get the sticker that let you get expeirence while you were gone before you started it over?
you only get that once you beat the game i believe
Fire$ickle said:Oh I get It. lol. Did you get the sticker that let you get expeirence while you were gone before you started it over?
Fire$ickle said:I didn't beat it, and I got it in like the middle of the game. :-\
x2 said:I got this game, but I've only played about 15 minutes of it. Seems really cool so far and the music is good. The combat looks like a lot of fun once you're good at it.
Zweihander said:I enjoyed TWEWY, the first time... then found it had zero replay value when I tried to start a new game. It was like watching a Shyamalan film twice in a row... just didn't have the same impact or sense of suspense. Traded it in for $20, which went toward Metal Slug 7... a game I'm still playing.![]()
Maybe if they gave it alternate story paths or multiple endings, I would have kept it. Chrono Trigger has spoiled me when it comes to actually ROLEPLAYING in a roleplaying game.Zidart said:no replay value????? but there is so much stuff to do after the game is over that i am not even done with it and i got over 70 hours in it....
Zweihander said:Maybe if they gave it alternate story paths or multiple endings, I would have kept it. Chrono Trigger has spoiled me when it comes to actually ROLEPLAYING in a roleplaying game.
By that logic, Devil May Cry is a roleplaying game.Zidart said:there is a secret ending that players cab obtain after doing different missions on the chapters of the game.... each time the player beats certain missions they obtain a secret report that gives hidden info about the storyline....and there is even more stuff to do like collecting and mastering pins (if interested)
how is TWEWY not roleplaying? sure the story follows a linear path but the way the game is played is 100% up to the player... like an actual ROLEPLAYING game.
Zweihander said:By that logic, Devil May Cry is a roleplaying game.
by this logic i can also say that indigo prophecy is a roleplaying game.. but that is not true obviously.Zweihander said:Maybe if they gave it alternate story paths or multiple endings, I would have kept it. Chrono Trigger has spoiled me when it comes to actually ROLEPLAYING in a roleplaying game.
Zweihander said:We'll just have to agree to disagree... at this point, I have a hard time seeing ANY Japanese-made "RPGs" as actual roleplaying games because they're all too painfully linear. Leveling up attacks, changing the difficulty level, upgrading your stats... how does that get you a different ending, again...? How is it any more "roleplaying" than OTHER games with the same mild RPG-esque elements?
Which is pretty much why I'm starting to get more and more into western RPG's and growing out of JRPGs... I want a roleplaying experience, not an entirely foreordained linear one. If I wanted something foreordained and linear, I'd just play Contra.Zidart said:indeed i see that you only believe that an RPG must have different endings in order to be true "roleplaying" to me is not just that....
and like i have said... in real roleplaying games the player also has to develop their character as they see fit... that is what i mean...
Zweihander said:Which is pretty much why I'm starting to get more and more into western RPG's and growing out of JRPGs... I want a roleplaying experience, not an entirely foreordained linear one. If I wanted something foreordained and linear, I'd just play Contra.
THERE IS A GOD!!! :lolZweihander said:We'll just have to agree to disagree... at this point, I have a hard time seeing ANY Japanese-made "RPGs" as actual roleplaying games because they're all too painfully linear. Leveling up attacks, changing the difficulty level, upgrading your stats... how does that get you a different ending, again...? How is it any more "roleplaying" than OTHER games with the same mild RPG-esque elements?
Wow, this is one of those rare times where someone makes a post that I don't find some way to disagree with. Finally, someone remembers what roleplaying games are supposed to be about.Zweihander said:Which is pretty much why I'm starting to get more and more into western RPG's and growing out of JRPGs... I want a roleplaying experience, not an entirely foreordained linear one. If I wanted something foreordained and linear, I'd just play Contra.
Zweihander said:Which is pretty much why I'm starting to get more and more into western RPG's and growing out of JRPGs... I want a roleplaying experience, not an entirely foreordained linear one. If I wanted something foreordained and linear, I'd just play Contra.