MegaDrive20XX
Segatron Genesis... call me the wizard.
What's the one thing missing in Resident Evil games in the past? FEAR! Nothing to freak you out or cause suspense. RE4 and RE5 started to sway away from what caused us to not sleep in our beds at night.
Resident Evil 1 spooked us to death with being ALONE in a giant Mansion...Dogs scratching to get into the window...and Zombies slowly lurking.
Resident Evil 2 filled our eyes with fear with showing more than 10 Zombies on one screen at the same time, giant gators, and hideous mutant freaks.
Resident Evil 3 gave us paranoia with the lurking of the NEMESIS behind every corner.
Resident Evil Code Veronica, brought back the feel of RE1 of being on a special isolated fort that was on an Island. Yet had the dark eerie essence, when our controller started to vibrate whenever we tried to open a door.
So what do I think was the last good RE game? Code Veronica no doubt! It was the last of it's kind, it had REAL survival horror elements by limited ammo and health. Let's face it, the cross bow was a god awful weapon until you found the special "explosive arrow" kits. Which were very far in between. We reached a high point in the series, to see Wesker back from the dead again. The zombies were still slow as mud and eerie, since the camera angle wasn't perfect still, but it was a good sense of fear! The mutations were back and freaky as ever, the puzzles were challenging and sometimes would cause instant DEATH like in the torture chamber later in the game! Let's not forget, the spooky soundtrack, RE4 and 5 you rarely hear music unless it's during a cut scene or enemies attacking.
Why, oh why did Capcom steer away from that and focus on nothing but mutations?? Not saying RE4 and 5 stink, they are adored by far. Yet the old school elements of what made us scared to play the game, is long dead...
Maybe, RE6 will slove this?
Resident Evil 1 spooked us to death with being ALONE in a giant Mansion...Dogs scratching to get into the window...and Zombies slowly lurking.
Resident Evil 2 filled our eyes with fear with showing more than 10 Zombies on one screen at the same time, giant gators, and hideous mutant freaks.
Resident Evil 3 gave us paranoia with the lurking of the NEMESIS behind every corner.
Resident Evil Code Veronica, brought back the feel of RE1 of being on a special isolated fort that was on an Island. Yet had the dark eerie essence, when our controller started to vibrate whenever we tried to open a door.
So what do I think was the last good RE game? Code Veronica no doubt! It was the last of it's kind, it had REAL survival horror elements by limited ammo and health. Let's face it, the cross bow was a god awful weapon until you found the special "explosive arrow" kits. Which were very far in between. We reached a high point in the series, to see Wesker back from the dead again. The zombies were still slow as mud and eerie, since the camera angle wasn't perfect still, but it was a good sense of fear! The mutations were back and freaky as ever, the puzzles were challenging and sometimes would cause instant DEATH like in the torture chamber later in the game! Let's not forget, the spooky soundtrack, RE4 and 5 you rarely hear music unless it's during a cut scene or enemies attacking.
Why, oh why did Capcom steer away from that and focus on nothing but mutations?? Not saying RE4 and 5 stink, they are adored by far. Yet the old school elements of what made us scared to play the game, is long dead...
Maybe, RE6 will slove this?